Mental Mark (Su)

Source: Starfinder Core Rulebook p.122


When an enemy fails a Will save against one of your technomancer spells, it takes a -2 penalty to saving throws and AC for 1 round. When an enemy succeeds at a Will save against one of your technomancer spells, it takes a -1 penalty to saving throws against your spells for 1 round. A creature can take only one penalty from a mental mark at a time.