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GM > Starship > Starship List > Thaumtech Cairncarver
Starfinder Adventure Path #02: Temple of the Twelve (Dead Suns 2 of 6) p.0
Small light freighter
Speed 12; Maneuverability good (turn 1); Drift 1
AC 15; TL 15
HP 40; DT —; CT 8
Shields basic 40 (forward 10, port 10, starboard 10, aft 10)
Attack (Forward) light particle beam (3d6), light plasma torpedo launcher (3d8)
Attack (Port) coilgun (4d4)
Attack (Starboard) coilgun (4d4)
Power Core Pulse Black (120 PCU); Drift Engine Signal Basic; Systems basic computer, budget medium-range sensors, mk 2 armor, mk 2 defenses; Expansion Bays cargo holds (2), sealed environment chamber
Modifiers +1 Piloting; Complement 6 (minimum 1, maximum 6)
Captain Diplomacy +7 (2 ranks), gunnery +7, Intimidate +7 (2 ranks), Piloting +7 (2 ranks)
Engineer Engineering +7 (2 ranks)
Gunners (2) gunnery +12
Pilot Piloting +8 (2 ranks)
Science Officer Computers +6 (1 rank)
Although Thaumtech Unlimited may be most famous for its fearsome Omenbringer battleship, it's the versatile Cairncarver
whose sales have funded the company's most ambitious research since the Gap. Like many ships of Eoxian design,
the Cairncarver is an intimidating ship with an unnervingly skeletal shape that has changed little over the centuries.
Cairncarvers remain fairly common ships in Eoxian space, but they're even more popular in the reviled Corpse Fleet, where
they serve as ideal marauders capable of raiding distant settlements and eliminating key targets. This strong association
with piracy makes Cairncarvers tempting targets for overzealous law-enforcement patrols, which often harass or even
open fire on such ships without authenticating their credentials first.
Of course, with conventional life support limited to only a portion of the ship, the Cairncarver has little appeal to living
crews. A typical ship configuration includes a sealed environment chamber for transporting live passengers, and even
then, the crew can readily vent that chamber's atmosphere should they determine the passengers are as valuable dead
as they are alive.
Standard armaments include a forward-mounted Alkaria light particle beam affixed to one of the Cairncarver's arms and
a Festik light plasma torpedo launcher embedded in the other, while two Vertebrex coilguns mounted port and starboard
provide flank defense. The Cairncarver's aft quarter is notoriously undefended, however.
With its ample cargo space, the Cairncarver doubles as a well-armed freighter. Eoxians often use the ship's cargo holds
as crude passenger seating for undead troops, who can travel indefinitely without life support.
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