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Player > Class > Operative > Alternate > Quick Cover (Ex)
Starfinder Character Operations Manual p.82
You can crouch, minimize your profile, and otherwise maximize
the cover you gain in an environment without taking the time to
go fully prone or move to hide behind larger objects. By flipping
a table to be on its edge, knocking over piles of boxes, spinning
to keep your profile behind a light pole, or other actions, you
gain cover from objects normally too small to provide cover.
Objects that would normally offer no cover instead grant you
partial cover, and objects that would normally offer partial
cover instead grant you normal cover. This benefit lasts only
until you leave your square or the beginning of your next turn,
whichever happens first, and to gain the benefit again you must
leave your current square.
All other rules for determining if an object grants cover
against a specific attack still apply. This ability cannot be used
to gain improved cover or total cover.
This replaces quick movement.
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