Support United Paizo Workers! Click here for more details!
Player > Augmentations > Necrografts > Crypt Marrow, Mk 2
Level: 6
Price: 4000
System: All Legs
Crypt marrow replaces the bone marrow of your legs or
equivalent tissue with necromantically enhanced tissue. Within
hours of the operation, the fetid ichor of the crypt marrow
interacts with and enhances your living blood. Subtract the
necrograft's mark from any bleed damage you take. If this
reduces your damage from bleeding that round to 0 or less, the
bleed condition ends. Additionally, you gain an enhancement
bonus equal to the necrograft's mark to saving throws against
disease and effects that cause bleeding, unless the effect
specifies it functions against undead.
Mk 3 or mk 4 crypt marrow allows you to spend 1 Resolve
Point as a swift action to ignore the effects of the fatigued
condition for a number of rounds equal to the necrograft's mark.
Mk 5 crypt marrow allows you to spend 1 Resolve Point as a
swift action to ignore the effects of the exhausted or fatigued
condition for 5 rounds. This doesn't eliminate the underlying
source of the condition, but these rounds count toward the
condition's duration. If you are affected by another effect that
would cause you to be exhausted or fatigued while ignoring
such an effect using your crypt marrow, you become exhausted
or fatigued as normal.
Name | Level | Price | System | Source |
---|---|---|---|---|
Crypt Marrow, Mk 1 | 1 | 200 | All Legs | ARM p.95 |
Crypt Marrow, Mk 3 | 12 | 30000 | All Legs | ARM p.95 |
Crypt Marrow, Mk 4 | 18 | 350000 | All Legs | ARM p.95 |
Crypt Marrow, Mk 5 | 20 | 775000 | All Legs | ARM p.95 |
Website owned by Mark von Drake. All content on this website owned by Paizo Inc. Privacy policy can be found here.
Contact: markvondrake@thehiddentruth.info