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Player > Items > Technological > Grappler
Starfinder Core Rulebook p.219
Level: 2
Price: 700
Bulk: L
Capacity: 20; Usage: 1/minute
A grappler is a high-tech anchoring device that can be attached
to a cable line as a move action. The cable line can instead be
threaded through the grappler, which takes 1 minute but adds
the cable line's hardness and HP to the hardness and HP of the
grappler (and vice versa). A grappler has clamps that can slide
from its base along a cable line attached to it, allowing it to be
climbed as easily as a knotted rope (see Athletics on page 136).
You can attach a grappler through which a cable line is
threaded to an immobile object that's at least 5 feet in width
with a ranged attack against AC 5. If the grappler is fired at
a moving object or a smaller object, you must hit that object's
KAC + 8 to attach the grappler to the object. After it's attached,
the grappler remains anchored until either you give a release
command as a move action, the grappler is pried free with an
Athletics check equal to the attack roll you made to attach it, or
the grappler is destroyed. If a cable line attached to or threaded
through a grappler is destroyed but the grappler itself was
not damaged, the cable line is destroyed, but the grappler is
unharmed. In this case, the grappler loses the excess hardness
and HP that a threaded cable line added to it.
You can also target a creature with the grappler. This is
resolved as a grapple combat maneuver, but a creature struck
with the grappler can still use its hands, and its movement
is only restricted to remain within range of the length of the
grappler's cable. In addition to the normal rules for escaping
a grapple, the target can pry itself loose with a successful
Athletics check (DC equal to your attack roll to grapple the
target). Or, it can perform a sunder combat maneuver (see
page 246) against the grappler. Even if the combat maneuver
doesn't destroy the attached cable, the creature escapes
the grapple.
A grappler can be thrown as a grenade or set over the muzzle
of a ranged weapon that targets KAC, in which case it has half
the normal range increment of the weapon, and you use any
weapon proficiency and bonuses to attack you have with that
weapon. A grappler can be reused.
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