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Player > Items > Vehicle > Acid auger

Acid auger

Starfinder Armory p.137

Level: 5
Price: 9400
Type: Large land and tunneling vehicle (5 ft. wide, 10 ft. long, 5 ft. high)
Speed: 15 ft., full 350 ft., 40 mph (land); 15 ft., full 45 ft., 5 mph (burrow)
EAC: 18; KAC: 19; Cover: total cover
HP: 60 (30); Hardness: 10
Attack (Collision) 5d8 B (DC 12); ignores 5 points of hardness
Modifiers: +1 Piloting, –1 attack (–3 at full speed)
System: autocontrol, enhanced sensors (darkvision 120 ft., sense through [vision, stone only] 30 ft.), planetary comm unit; Passenger: 1

Description

Able to tunnel through soil and loose rock using jets of acid, this cylindrical, tracked vehicle has portholes and a rear-facing entry hatch.


Autocontrol

Some vehicles have autocontrol, which enables you to spend your actions on tasks other than piloting, but is far less capable than an autopilot. You can engage autocontrol as a swift action after taking a drive or race action, and it lasts until it is disengaged (also a swift action) or until the vehicle is no longer capable of moving. When you're using autocontrol, the vehicle becomes uncontrolled, but each round it moves in a straight line for the same distance and at the same heading and speed as the last pilot action (moving as if taking two drive actions if drive was the last action the pilot took, or as a race action if that was the last action the pilot took). The autocontrol uses the result of the pilot's most recent Piloting check as the result of its Piloting checks.

Planetary comm unit

A personal comm unit is pocket-sized device that combines a minor portable computer (treat as a tier-0 computer with no upgrades or modules) and a cellular communication device, allowing wireless communication with other comm units in both audio- and text-based formats at planetary range (see page 272).

Burrow

Unless noted otherwise, a vehicle with a burrow speed can pass through loose earth, rock, and sand, but not solid rock or metal. It doesn't disrupt the ground except to leave a stable tunnel.

Enhanced Sensors

Normally, a creature in a vehicle can attempt Perception checks using its normal senses while inside the vehicle to notice things outside of the vehicle. A vehicle with enhanced sensors allows a creature in that vehicle to attempt Perception checks using the listed sense at the listed range.

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