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Player > Weapon > Special > Shuriken, dynamo (10)
Level: 19
Price: 98000
Damage: 12d6 E
Range: 40 ft.
Critical: —
Capacity: Drawn
Usage: 0
Bulk: L
Special: Quick reload, recall, thrown
Shuriken are bladed thrown weapons most common in the
carbonedge form kasathas favor. However, these weapons are
versatile and come in various forms for improved cutting power
or specialized use. Additionally, the size of shuriken makes
them easy to hide and carry. They are ideal for hit-and-run
attacks and situations where it might not be prudent to retrieve
a thrown weapon.
Using the best in miniaturized machine and
electronic technology, a dynamo shuriken can use the power it
generates when thrown to deliver an electric pulse to a target
or to return to its thrower.
You can reload this weapon as part of the same action as firing it, instead of taking a move action to reload.
Ranged weapons that must be thrown and melee weapons that can be thrown as a ranged attack have the thrown special property. You apply your Strength modifier to damage rolls for thrown attacks. After you throw a weapon, it lands near your target and you must recover it if you want to attack with it again.
A recall weapon is keyed to a wristband or another small device worn by the wearer (which does not count against the maximum of two worn magic or hybrid items). If you throw a recall weapon and your attack misses, the weapon returns to you at the end of your turn.
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