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Player > Races > Gosclaws
Starfinder Adventure Path #08: Escape from the Prison Moon (Against the Aeon Throne 2 of 3) p.49
Gosclaws are Medium humanoids with the gosclaw subtype.
Gosclaws have a burrow speed of 10 feet. A gosclaw can leave a tunnel if he moves at half speed.
Gosclaws have fire resistance 5.
A gosclaw can move through an area as small as one-half his space without squeezing or onequarter his space when squeezing.
Gosclaws gain a +2 racial bonus to Computers, Engineering, and Physical Science checks. A gosclaw can treat one of these skills as a class skill.
Gosclaws have darkvision with a range of 60 feet and low-light vision.
A feline species with a long flexible neck, short tail, and
a pliable body, gosclaws developed their culture over
centuries on a volatile continent on the rocky planet of Duren.
The planet is rattled with earthquakes and pitted with active
volcanoes, so the gosclaws used sophisticated engineering to
build complex underground cities that could withstand the
shifting earth around them. However, they were still centuries
away from developing starfaring technology when an Azlanti
scout ship crashed near a gosclaw city. The crash had no
survivors. Gosclaw engineers began to study the vessel’s
technology, formulating sciences of space travel and advanced
weaponry based on what they found.
When the Azlanti Star Empire landed its forces a few years
later, the gosclaws knew they could not hope to rebuff such
a technologically advanced enemy. Instead of fighting, they
approached the Azlanti with an offer of service and proof of
their engineering prowess with the reverse-engineered scout
ship. Ever since, gosclaws have held citizenship status and
served the Star Empire diligently, if not with complete loyalty.
They regard the Azlanti as benefactors but consider them to
be dangerous and self-serving. Most gosclaws think it far safer
to avoid Azlanti notice than to attract attention. Gosclaws
who leave Duren work for the Azlanti as engineers on projects
where the thin, flexible gosclaw body is a benefit. However,
more than one gosclaw has stowed away on a departing ship
to see other worlds.
Agile and covered in smooth fur, gosclaws present
a disarming appearance. Their fur coloration can vary
considerably depending on their region of origin or the weather
there, but the hue ranges from a dark, nearly black brown to
a gold color, which is often darker at the tips of ears, limbs,
and tail. (Gosclaws also dye their fur to express individuality.)
Long centuries working underground in cramped quarters
have made gosclaws well suited to such conditions. Gosclaws
are also quick-witted and individualistic, focused more on
achieving results than obeying procedure, a trait that can
annoy Azlanti managers.
Always looking forward, gosclaws see technology
as a way for them to leapfrog evolution and propel
themselves into the future. As such, gosclaws
are far less interested in maintaining their own
traditions than other species, and they view their position
in the Azlanti hierarchy as desirable for advancing their
culture. Although the gosclaws know the Azlanti are far from
benevolent, the felines are, themselves, opportunists. They
imagine a near enough future in which they are free of Azlanti
influence, and so they believe their conquest at the Star
Empire’s hands is a long-term advantage.
Gosclaws stand about 6 feet tall and weigh around
110 pounds. They’re considered adults at 13 and naturally
live up to 80 years.
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