Player > Spells > Borrow Corruption
Starfinder Adventure Path #12: Heart of Night (Signal of Screams 3 of 3) p.53
Level Mystic 4; Technomancer 4
Casting Time 1 standard action
Target willing creature touched
Duration 1 round/level (D)
Saving Throw none; Spell Resistance no
You touch a willing creature with at least one manifestation
from corruption (see pages 40–45 of Starfinder Adventure
Path #10: The Diaspora Strain) and expend 2 Resolve Points.
If you do so, you temporarily gain any stains and gifts that
corruption grants to the target, and the target retains them. If
a gift you gain has limited uses, you can use the gift only by
expending 1 Resolve Point for each use.