Player > Spells > Death Affinity
Death Affinity
Starfinder Near Space p.155
Level Mystic 3; Technomancer 3; Precog (Playtest) 3
School necromancy
Casting Time 1 standard action
Range touch
Targets one willing living creature
Duration 10 minutes/level
Saving Throw none; Spell Resistance no
You infuse the target with necromantic energy, physically
altering their form into an amalgam of life and undeath.
For the duration of the spell, the target becomes immune
to the following effects (unless such an effect specifies it
works against undead creatures): bleed, death effects, disease,
energy drain, exhaustion, fatigue, negative levels, nonlethal
damage, and poison. This immunity does not apply to such
effects currently affecting the creature. The creature also
gains a +4 enhancement bonus to saving throws against the
following effects: mind-affecting, paralysis, and stunning
effects; ability damage; ability drain; and any effect that
requires a Fortitude saving throw (unless the effect works on
objects or is harmless).
For effects that target creatures by type, the target creature
counts as both its own type and undead (whichever type allows
an ability to affect them for abilities that affect only one type,
and whichever is worse for abilities that affect both types).
When the spell ends, the above effects end and the target
gains the exhausted condition.
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