Player > Spells > Electroplating
Electroplating
Starfinder Armory p.157
Level Technomancer 2
School transmutation
Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Targets one melee or projectile weapon/level, no two of which can be more than 30 ft. apart; see text
Duration 1 round/level
Saving Throw Fortitude negates (harmless, object); Spell Resistance yes (object)
When you cast this spell, you create a temporary quantity of
silver in a cloud of charged nanoparticles, which you then direct
to coat nearby melee or projectile weapons. The target weapons
must deal bludgeoning, piercing, or slashing damage or the
spell has no effect. For the spell's duration, the metal plating on
the weapons grants them the ability to overcome DR/silver and
bypass DR/magic for the spell's duration.
If your caster level is 8th or higher, you can have weapons
affected by this spell bypass DR/adamantine rather than DR/
silver. Weapons affected by this version of the spell are not
considered adamantine for any other purpose (such as the ability
to bypass hardness). If your caster level is 16th or higher, you
can instead have affected weapons bypass DR that is bypassed
by any other one metal with which you are familiar (either from
having succeeded at a skill check to identify the weaknesses of
a creature with DR, or from a successful Physical Science skill
check to identify some other metal when you encountered it).
Such weapons do not gain any other benefit from being made
of the selected material.
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