Hold Portal

Source: Starfinder Core Rulebook p.359


Level Technomancer 1

School abjuration

Casting Time 1 standard action

Range medium (100 ft. + 10 ft./level)

Targets one portal up to 20 sq. ft./level

Duration 1 minute/level (D)

Saving Throw none; Spell Resistance no


This spell magically holds shut a door, gate, shutter, or window of any standard material (metal, plastic, stone, wood, and so on), or it reinforces an electronic lock. The magic affects the portal just as if it were securely closed and normally locked. A knock spell or a successful dispel magic spell can negate a hold portal spell.
Add 5 to the normal DC for forcing open a portal or hacking an electronic lock affected by this spell.