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Player > Class > Technomancer > Magic Hacks > Mental Mark (Su)

Mental Mark (Su)

Starfinder Core Rulebook p.122

Level: 8

When an enemy fails a Will save against one of your technomancer spells, it takes a –2 penalty to saving throws and AC for 1 round. When an enemy succeeds at a Will save against one of your technomancer spells, it takes a –1 penalty to saving throws against your spells for 1 round. A creature can take only one penalty from a mental mark at a time.

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