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Player > Armor > Shields > Knight’s shield, advanced
Starfinder Character Operations Manual p.125
Level: 13
Price: 50000
Shield Bonus: +1/+3
Maximum Dex Bonus: +6
Armor Check Penalty: -1
Speed Adjustment: —
Upgrade Slots: 2
Bulk: +1
A knight’s shield is a sizable plate of advanced material,
normally thin layers of nanocarbon over ceramics and resins,
and often including a transparent aluminum view port. It
is broad at the top, narrowing towards the bottom. A hand
wielding a knight’s shield cannot be used for anything else, and
changing your grip from carrying a knight’s shield to wielding
it, or vice versa, requires a move action. Pulling out a knight’s
shield from storage or putting one away also requires a move
action. If you are wielding a knight’s shield, you gain a +1 bonus
to any bull rush combat maneuver you attempt. You can use a
knight’s shield to make unarmed attacks that do not count as
archaic, and can deal either bludgeoning or piercing damage
(your choice for each attack). Many knightly orders have
specific heraldry their members display on knight’s shields.
When you wield a basic knight’s shield, as a move action you
can align the shield to grant you greater protection against one
opponent you are observing, which grants
you a +2 shield bonus to AC against attacks from that opponent
until the beginning of your next turn. The field, advanced, and
elite knight’s shields grant you a +1 shield bonus to AC when
wielded, and their listed increased bonus when aligned against
a specific opponent.
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