Player > Armor > Upgrades > Flashblinders, mk 1
Armor Type: Any
The crystals used at the core of this upgrade are harvested from a slow-moving, geode-like beast that hunts the dark side of Verces and stuns its prey with flashes of light. You can activate this upgrade as a move action to emit a strobe-like burst of radiance. All creatures other than you within 20 feet must succeed at a Reflex saving throw (DC = 10 + half the upgrade’s item level + your Dexterity modifier) or become blind for 1 round. A set of flashblinders recharges automatically after 1 minute.
|Flashblinders, mk 2||8||10000||1||Any||1||PWD p.196|
|Flashblinders, mk 3||12||38000||1||Any||1||PWD p.197|
|Flashblinders, mk 4||16||180000||1||Any||1||PWD p.197|
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