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Player > Armor > Upgrades > Grim trophies

Grim trophies

Starfinder Adventure Path #2: Temple of the Twelve (Dead Suns 2 of 6) p.53

Level: 1
Price: 125
Slots: 1
Armor Type: Any

Devourer cultists often adorn their armor with magically enhanced trophies representing their most meaningful kills, such as skulls or other bits of bone or exoskeleton taken from slain foes, defiled holy symbols, broken bits of weapons, or bloodied and tattered badges or seals of authority.
While wearing armor with grim trophies, if you successfully cause a foe to be shaken, the foe applies the –2 penalty from that condition to weapon damage rolls in addition to the other rolls it normally applies to.

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