Player > Weapon > Melee > Kishaxe, assault
Damage: 2d10 S
Special: Analog, archaic
Though crudely crafted from bits of scrap and debris, kishaxes hit hard, with some models able to chop off limbs with a single brutal blow.
|Kishaxe, skirmish||Advanced||4||2000||1d10 S||—||2||Analog, archaic||DS04 p.48|
|Kishaxe, assault||Advanced||9||13000||2d10 S||Wound||2||Analog, archaic||DS04 p.48|
|Kishaxe, havoc||Advanced||14||70000||4d10 S||Severe wound||2||Analog, archaic||DS04 p.48|
|Kishaxe, onslaught||Advanced||19||540000||9d10 S||Severe wound||2||Analog, archaic||DS04 p.48|
Roll on Table. The target must succeed at a saving throw of the listed type (if any) or suffer the listed effect. If the creature lacks a specified location, use the general location.
|11–13||Eye (sensory)||Ref||Lost eye, –2 Perception|
|14–15||Leg (mobility)||Fort||Severed limb, –10 land speed|
|16–17||Arm (manipulation)||Ref||Severed limb, lose a hand|
|18–19||Vital organ||Fort||1d4 Con damage|
|20||Brain||Fort||Stunned 1 round|
This weapon does not use any advanced electronics, computer systems, or electrical power sources. It is immune to abilities that target technology. While this use of the word “analog” is not technically correct when referring to technology, use of the term in this way has become common throughout the Pact Worlds.
This weapon deals 5 fewer damage unless the target is wearing no armor or archaic armor. Archaic weapons are made of primitive materials such as wood or common steel.