Player > Weapon > Range > Zero pistol, frostbite-class
Damage: 1d6 C
Range: 60 ft.
Capacity: 20 charges
Zero pistols have a weighted grip to balance their unusually heavy barrels. A cylindrical canister over the barrel contains and directs the coolants.
|Zero pistol, frostbite-class||Small Arms||5||3060||1d6 C||60 ft.||Staggered||20 charges||1||L||—||CRB p.183|
|Zero pistol, hailstorm-class||Small Arms||10||16900||2d6 C||60 ft.||Staggered||40 charges||2||L||—||CRB p.183|
|Zero pistol, blizzard-class||Small Arms||15||94500||4d6 C||60 ft.||Staggered||40 charges||2||L||—||CRB p.183|
|Zero pistol, avalanche-class||Small Arms||19||492900||6d6 C||60 ft.||Staggered||80 charges||4||L||—||CRB p.183|
The target must succeed at a Fortitude save or be staggered for 1 round.
You can take a single move action or standard action each round, but not both, nor can you take full actions. You can still take swift actions, but not reactions.