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GM > Starship > Starship List > Aurora Yellow Dwarf

Aurora Yellow Dwarf TIER 3

Starfinder Adventure Path #13: Fire Starters (Dawn of Flame 1 of 6) p.0

Medium explorer
Speed 8; Maneuverability good (turn 1)
AC 17; TL 17
HP 55; DT —; CT 11
Shields basic 40 (forward 10, port 10, starboard 10, aft 10)
Attack (Forward) high explosive missile launcher (4d8)
Attack (Port) coilgun (4d4)
Attack (Starboard) coilgun (4d4)
Attack (Turret) light particle beam (3d6)
Power Core Pulse Green (150 PCU); Drift Engine none; Systems advanced mid-range sensors, crew quarters (good), mk 1 mononode computer, mk 4 armor, mk 4 defenses; Expansion Bays brig, cargo holds (2), passenger seating
Modifiers +1 on any one check per round, +4 Computers (sensors only), +1 Piloting; Complement 5 (minimum 1, maximum 6)

Crew


Captain Diplomacy +13 (3 ranks), gunnery +6, Piloting +8 (3 ranks)
Engineer Engineering +13 (3 ranks), gunnery +6
Gunner gunnery +7
Pilot gunnery +7, Piloting +14 (3 ranks)
Science Officer Computers +12 (3 ranks), Engineering +8 (3 ranks)

Description


The Sarenite peacekeeping force known as the Dawn Patrol keeps a close eye on the only tunnel that leads to the Burning Archipelago from its spaceborne headquarters of Sunrise Station. The majority of the Dawn Patrol consists of armed troopers based in the Archipelago itself, but the church of Sarenrae also provides starships to patrol space in the immediate vicinity of the tunnel. Manufactured by Aurora Projects, one of the church's technological concerns operating out of Lucent Shipyards, Yellow Dwarf vessels are the most common ships in the Dawn Patrol's navy. A Yellow Dwarf boasts decent weaponry to deter any ne'er-do-wells who might try to illegally breach the tunnel, as well as a brig to hold captured miscreants. A Yellow Dwarf can also ferry cargo and passengers, such as church dignitaries, to and from the Archipelago when necessary. Most Yellow Dwarfs lack a Drift engine, but each crew's tour of duty can last for several months, and so the ship has comfortable crew quarters and a galley. Some captains convert their Yellow Dwarf's passenger seating into a recreation area to help keep the crew entertained and fit during long assignments.

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