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GM > Starship > Starship List > Barrow Spectre

Barrow Spectre TIER 7

Starfinder Adventure Path #06: Empire of Bones (Dead Suns 6 of 6) p.51

Large destroyer
Speed 8; Maneuverability average (turn 2); Drift 1
AC 19; TL 20
HP 170; DT —; CT 34
Shields light 80 (forward 20, port 20, starboard 20, aft 20)
Attack (Forward) heavy torpedo launcher (5d8), negativeenergy cannon (5d8)
Attack (Port) coilgun (4d4)
Attack (Starboard) coilgun (4d4)
Attack (Aft) coilgun (4d4)
Attack (Turret) negative-energy gun (2d6)
Power Core Pulse Orange (250 PCU); Drift Engine Signal Basic; Systems basic medium-range sensors, crew quarters (common), mk 3 armor, mk 4 defenses, mk 2 trinode computer; Expansion Bays arcane mortuary, cargo holds (2), ghost drive
Modifiers +2 any 3 checks per round, +2 Computers; Complement 9

Crew


Captain Computers +16 (7 ranks), gunnery +11, Intimidate +14 (7 ranks)
Engineers (2) Engineering +19 (7 ranks)
Gunners (3) gunnery +11
Pilot gunnery +11, Piloting +14 (7 ranks)
Science Officers (2) Computers +16 (7 ranks)

Description


A Barrow Spectre is a silent assassin of space, quickly moving into engagements, tearing through foes, and disappearing into the void. Due to the frequent use of ghost drives by Barrow Spectre crews, those who have survived encounters with these vessels often babble about ethereal starships that can't be shot.

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