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GM > Starship > Starship List > Infernex Burning Nail
Tiny fighter
Speed 10; Maneuverability good (turn 1)
AC 16; TL 15
HP 35; DT —; CT 7
Shields basic 20 (forward 10, port 4, starboard 4, aft 2)
Attack (Forward) light particle beam (3d6), light plasma torpedo launcher (3d8)
Attack (Aft) coilgun (4d4)
Power Core Micron Ultra (80 PCU); Drift Engine none; Systems basic short-range sensors, mk 1 mononode computer, mk 2 defenses, mk 3 armor; Expansion Bays none
Modifiers +1 any one check per round, +2 Computers, +1 Piloting; Complement 1
Pilot Computers +7 (1 rank), gunnery +5, Piloting +10 (1 rank)
A standard fighter in the Hellknight navy, an Infernex Burning Nail offers both speed and firepower, though its lack of port and starboard weapons is a known weakness. Burning Nail pilots are trained to compensate for this flaw by employing daring piloting maneuvers.
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