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GM > Starship > Starship List > Inheritorworks Brightsword
Tiny fighter
Speed 12; Maneuverability good (turn 1); Drift 1
AC 21; TL 18
HP 35; DT —; CT 7
Shields basic 40 (forward 10, port 10, starboard 10, aft 10)
Attack (Forward) light plasma cannon (2d12), light plasma torpedo launcher (3d8)
Attack (Aft) light laser cannon (2d4)
Power Core Arcus Light (75 PCU); Drift Engine Signal Basic; Systems advanced mid-range sensors, basic computer, mk 5 defenses, mk 7 armor; Expansion Bays none
Modifiers +4 Computers; Complement 2
Gunner gunnery +8
Pilot Computers +11 (2 ranks), Piloting +12 (2 ranks)
An Inheritorworks Brightsword's main weapon—a light plasma cannon— is mounted within a blade-shaped housing in the front of the vessel. This imposing feature acts as a deterrent to enemy ships when they spot a wave of Brightswords streaking through the sky.
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