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GM > Starship > Starship List > Sovereign Vindicator

Sovereign Vindicator TIER 18

Starfinder Adventure Path #07: The Reach of Empire (Against the Aeon Throne 1 of 3) p.53

Colossal dreadnought
Speed 6; Maneuverability clumsy (turn 4); Drift 1
AC 27; TL 27
HP 600; DT 15; CT 120
Shields superior 540 (forward 135, port 135, starboard 135, aft 135)
Attack (Forward) heavy laser net (5d6), quantum missile launcher (2d8×10), super radiant cannon (2d6×10)
Attack (Port) heavy laser net (5d6), super radiant cannon (2d6×10)
Attack (Starboard) heavy laser net (5d6), super radiant cannon (2d6×10)
Attack (Turret) laser net (2d6), laser net (2d6), linked coilguns (8d4), linked coilguns (8d4)
Power Core Gateway Ultra (2, 500 PCU each); Drift Engine Signal Basic; Systems advanced long-range sensors, autodestruct system, biometric locks, crew quarters (good), extra weapon mount (2 light turrets), mk 3 trinode computer, mk 7 armor, mk 8 defenses; Expansion Bays aeon comm, cargo holds (8), hangar bays (2), imperial shrine, medical bay, tech workshop
Modifiers +3 any three checks per round, +4 Computers (sensors only), –1 Piloting; Complement 260

Crew


Captain (plus 4 officers) Diplomacy +31 (18 ranks), Intimidate +31 (18 ranks), Piloting +30 (18 ranks)
Engineers (6 officers, 10 crew each) Engineering +36 (18 ranks)
Gunners (11 officers, 11 crew each) gunnery +26
Pilots (3 officers, 9 crew each) Piloting +35 (18 ranks)
Science Officers (3 officers, 8 crew each) Computers +35 (18 ranks)

Description


A massive dreadnought that can obliterate most spacefaring enemies and challenge space stations, a Sovereign Vindicator flies at the head of an armada to terminate incursions into the empire or take over new systems. In annexation operations, a Vindicator acts as a frontline assault vessel with drone carriers and Harrier fighters for support. In a second line, along with defensive warships, transport vessels such as Sumpters hold positions away from the naval conflict to avoid unnecessary losses. Barring the need for targeted assaults planetside, any ground invasion begins only after Vindicators and their flotillas have eliminated spaceborne threats.
Vindicator command is among the highest privileges in the Imperial Fleet, given only to pure-blooded Azlanti who can be trusted with such destructive potential. Therefore, a duxillar or Azlanti noble of higher station usually captains one of these dreadnoughts. Members of the royal family command Vindicators that guard the Aristia system and New Thespera.

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