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GM > Starship > Starship List > UC Gleaner

UC Gleaner TIER 4

Starfinder Adventure Path #20: The Last Refuge (Attack of the Swarm! 2 of 6) p.50

Small biomechanical light freighter
Speed 8; Maneuverability good (turn 1); Drift 1
AC 19; TL 19
HP 50; DT —; CT 10
Shields light 60 (forward 15, port 15, starboard 15, aft 15)
Attack (Forward) linked connecting tendrils (6d6; 5 hexes)
Attack (Port) light spore torpedo launcher (special; 10 hexes)
Attack (Starboard) light spore torpedo launcher (special; 10 hexes)
Power Core Pulse Black (120 PCU); Drift Engine Signal Basic; Systems advanced medium-range sensors, basic computer, biocamouflage, crew quarters (common), mk 4 armor, mk 4 defenses, root system; Expansion Bays cargo holds (3)
Modifiers +4 Computers (sensors only), +1 Piloting; Complement 5

Crew


Captain Bluff +15 (4 ranks), Diplomacy +10 (4 ranks), Mysticism +11 (4 ranks), Piloting +11 (4 ranks)
Engineer Engineering +15 (4 ranks)
Gunner gunnery +9 (4th level)
Pilot Computers +10 (4 ranks), gunnery +8 (4th level), Piloting +16 (4 ranks)
Science Officers Computers +15 (4 ranks)

Description


The UC Gleaner is an exploration and resource-reclamation starship focused on operating without alerting others in the area. Its biocamouflage helps it to enter hostile systems in disguise, execute salvage missions, and leave undetected. As warships, Gleaners perform well in rescue and recovery missions. These starships operate in teams to accomplish larger jobs with more efficiency.
The statistics for this model show a typical recovery Gleaner, but these vessels are configurable (8 BP are left over for modifications at tier 4). A given Gleaner might have systems installed for its specific mission. For instance, wartime Gleaners might swap in healing pods and more shields or, perhaps, a medical bay for the benefit of wounded personnel retrieved from the front.

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