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Player > Augmentations > Magitech > Seismic spine

Seismic spine

Starfinder Alien Archive 3 p.85

Level: 20
Price: 1075000
System: Spine

A seismic spine gives you resistance 15 to electricity damage and sonic damage. Once per day as a standard action, you can stomp the ground or otherwise create percussion, such as by clapping your hands, to unleash a shockwave from your seismic spine. Creatures and objects within a 20-foot-radius spread of you take 10d6 electricity and sonic damage (Fortitude save for half damage; DC = 10 + half your character level + your Constitution modifier). A creature that fails the saving throw is knocked prone. If a technological construct fails the save, the construct is also stunned for 1 round even if it is normally immune to being stunned. Unattended hybrid or technological objects in the area cease functioning for 1 round. Once you have used your seismic spine, you can do so again only after you have rested for 10 minutes to regain Stamina Points, and you must spend 1 Resolve Point to use your seismic spine each time after the first time per day.

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