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Player > Weapon > Accessories > Scope, nightvision
Level: 4
Price: 2350
Bulk: L
Capacity: 20
Usage: 1/hour
Weapon Type: Railed weapon, small arm
A scope is a telescopic sighting device with an incorporated
reticle that attaches to a small arm or railed weapon's top rail. A
scope can't be added to a weapon with a sight (see page 61). As
a move action, you can aim through a scope. This can be done
as part of the same move action required to aim a weapon with
the sniper weapon special quality, or as part of a sneak attack
where you do not take any movement even if you also aim a
sniper weapon as part of that action. Aiming through a scope
reduces penalties to attack rolls due to range as well as bonuses
to AC from cover.
In addition, a scope increases a weapon's range increment for
determining penalties to attack rolls due to range. For small arms,
a scope increases the weapon's normal range increment to 1-1/2
times its listed range for this purpose. For longarms and heavy
weapons, the increase is 4 times the normal range increment. For
sniper weapons, the increase is twice the range increment of the
sniper special property. The reduction in penalties due to aiming
with a scope applies only to the next attack roll you make with
the weapon before the end of your next turn. Scopes also confer
other benefits depending on their type.
You can also view distant objects through a scope as a
move action, which grants you a +1 circumstance bonus to
vision-based Perception checks against objects 30 feet or
farther from you. You can use a scope for this purpose when
it is not attached to or integrated with a weapon. A detached
scope does not provide improved accuracy.
A nightvision scope functions as a sniper scope, but also amplifies light with wide spectrumsensors. Activating or deactivating a nightvision scope is a move action. When aiming or looking through an active nightvision scope, you can see as if the light were one step brighter (from dim light to normal light, for example). In darkness, this becomes dim light, though the image in the scope is black-and-white.
Name | Level | Price | Bulk | Capacity | Usage | Weapon Type | Source |
---|---|---|---|---|---|---|---|
Scope, sniper | 3 | 1350 | L | 0 | — | Railed weapon, small arm | ARM p.60 |
Scope, laser | 6 | 4300 | L | 20 | 1/hour | Railed weapon, small arm | ARM p.60 |
Scope, revealing | 9 | 12500 | L | 20 | 1/hour | Railed weapon, small arm | ARM p.60 |
Scope, clarity | 12 | 37500 | L | 20 | 1/hour | Railed weapon, small arm | ARM p.60 |
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