The Hidden Truth

Player > Spells > Fatigue

Fatigue

Starfinder Core Rulebook p.354

Level Mystic 0; Witchwarper 0
School necromancy
Casting Time 1 standard action
Range touch
Targets one creature
Duration 1 round/level
Saving Throw Fortitude negates; Spell Resistance yes

You make a melee attack against a single target’s EAC, adding your key ability score modifier to the attack roll instead of your Strength modifier if it is higher. The target must succeed at a Fortitude save or be fatigued for the spell’s duration. This spell has no effect on a creature that is already fatigued. Casting this spell doesn’t provoke attacks of opportunity.


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