Player > Spells > Haunted Combatant
Haunted Combatant
Starfinder Character Operations Manual p.136
Level Mystic 2
School necromancy
Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Targets one creature; see text
Duration 1 round/level
Saving Throw Will negates; Spell Resistance yes
You divert a malevolent spirit from the River of Souls to
temporarily haunt and interfere with an opponent’s weapons.
The spirit writhes and rattles around in the target’s manufactured
weapons, imposing a –1 penalty on the target’s attack rolls with
weapons other than natural weapons. The weapons on a target’s
body continue to be haunted while the spell lasts, even if the
original target dies. Anyone who picks up the haunted weapons
during this time must attempt to save against this spell at a –1
penalty or be affected by it.
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