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Player > Items > Technological > Medical gear, medical lab
Starfinder Core Rulebook p.220
Level: 7
Price: 7000
Hands: 2
Bulk: 50
Medical gear allows you to attempt Medicine checks and determines the DC of Medicine checks to treat deadly wounds. See the Medicine skill on page 143 for more information.
A full medical lab contains beds, diagnostic equipment, sensors, and tools, and even a small surgical theater. A medical lab is not generally portable unless installed in a starship or vehicle of Huge or larger size. It allows you to treat up to three patients at once, and you can use the treat deadly wounds task of the Medicine skill twice per day on each patient. It otherwise functions as an advanced medical kit.
Name | Level | Price | Hands | Bulk | Capacity | Usage | Source |
---|---|---|---|---|---|---|---|
Medical gear, basic medkit | 1 | 100 | 2 | 1 | — | — | CRB p.220 |
Medical gear, medpatch | 1 | 50 | 1 | L | 1 | 1 | CRB p.220 |
Medical gear, advanced medkit | 5 | 2700 | 2 | 1 | — | — | CRB p.220 |
Medical gear, sprayflesh | 5 | 440 | 1 | L | 1 | 1 | CRB p.220 |
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