Player > Weapon > Melee > Starknife, tactical
Damage: 1d4 P
Special: Analog, thrown (20 ft.)
Four tapered metal blades surround the central ring of a starknife, which can be thrown or used to stab opponents. Accelerated and lightspeed starknives have gas-powered jets that fire when the starknife is wielded. Solid auras surround the blades of a dimensional slice starknife, which are manufactured with cutting-edge metallurgic techniques. In a sintered starknife, the metal blades are replaced with compressed ceramic blades.
|Starknife, sintered||Advanced||8||9810||4d4 P||—||L||Analog, thrown (50 ft.)||CRB p.190|
|Starknife, accelerated||Advanced||12||40400||4d8 F & P||—||L||Powered (capacity 20, usage 1), thrown (30 ft.)||CRB p.190|
|Starknife, lightspeed||Advanced||16||183400||8d8 F & P||—||L||Powered (capacity 20, usage 2), thrown (50 ft.)||CRB p.190|
|Starknife, dimensional slice||Advanced||19||602200||8d12 P||—||L||Analog, thrown (80 ft.)||CRB p.190|
This weapon does not use any advanced electronics, computer systems, or electrical power sources. It is immune to abilities that target technology. While this use of the word “analog” is not technically correct when referring to technology, use of the term in this way has become common throughout the Pact Worlds.
Ranged weapons that must be thrown and melee weapons that can be thrown as a ranged attack have the thrown special property. You apply your Strength modifier to damage rolls for thrown attacks. After you throw a weapon, it lands near your target and you must recover it if you want to attack with it again.