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Player > Weapon > Range > Cestus pistol, advanced

Cestus pistol, advanced

Starfinder Character Operations Manual p.124

Level: 6
Price: 4170
Damage: 1d12 P
Range: Reach
Critical: Bleed 1d4
Capacity: 1 round
Usage: 1
Bulk:
Special: Conceal, punch gun

This weapon consists of a black leather glove that is mounted with a small, single-round firearm. Unlike most firearms, the weapon is designed to fire when pressure is placed upon its barrel rather than using a hand-based triggering mechanism. As a result, wielders must press a cestus pistol up against whatever they intend to shoot in order to discharge the weapon's round, giving the weapon limited range.

One-handed WeaponsTypeLevelPriceDamageRangeCriticalCapacityUsageBulkSpecialSource
Cestus pistol, tacticalSmall Arms12501d4 PReach1 round1Conceal, punch gunCOM p.124
Cestus pistol, advancedSmall Arms641701d12 PReachBleed 1d41 round1Conceal, punch gunCOM p.124
Cestus pistol, eliteSmall Arms11244003d12 PReachBleed 1d61 round1Conceal, punch gunCOM p.124
Cestus pistol, paragonSmall Arms161620006d12 PReachBleed 1d81 round1Conceal, punch gunCOM p.124

Bleed

The target gains the bleeding condition.

Bleeding

You take the listed amount of damage at the beginning of your turn each round until this condition ends. Your bleeding can be stopped with a successful DC 15 Medicine check as a standard action, or through the application of any ability that restores Hit Points. If you take two or more bleed effects, you take only the damage from the worst effect.

Conceal

A weapon with the conceal special property is considered especially small or easy to hide for purposes of Slight of Hand's hide object task, granting you a +4 circumstance bonus to skill checks to hide object.

Punch Gun

A punch gun weapon is a small ranged weapon outfitted with a pressure-sensitive firing mechanism that is affixed to a glove or a similar item. Unlike most ranged weapons, which discharge when a trigger is pulled, a punch gun fires when sufficient pressure is placed upon its barrel. All punch gun projectile weapons have a range equal to their wielder's natural reach. Although these are ranged attacks, they do not provoke attacks of opportunity.

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