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Player > Weapon > Range > Dirge pistol, radial

Dirge pistol, radial

Starfinder Armory p.50

Level: 19
Price: 660000
Damage: 10d4 So
Range: 60 ft.
Critical: Sicken
Capacity: 20 charges
Usage: 1
Bulk: L
Special: Antibiological

The oscillating sonic waves discharged from a dirge pistol work like those fired from a dirge cannon. Raiders and hijackers prize these weapons for their effect against living targets, which can leave many valuables unharmed. Harmonic and resonant dirge pistols generate stable oscillations, while the anharmonic, parametric, and radial dirge pistols have concentric generator cylinders to produce dissonant and more harmful output.

One-handed WeaponsTypeLevelPriceDamageRangeCriticalCapacityUsageBulkSpecialSource
Dirge pistol, harmonicSmall Arms14401d3 So20 ft.Sicken20 charges1LAntibiologicalARM p.50
Dirge pistol, resonantSmall Arms649501d8 So40 ft.Sicken20 charges1LAntibiologicalARM p.50
Dirge pistol, anharmonicSmall Arms10205003d4 So40 ft.Sicken20 charges1LAntibiologicalARM p.50
Dirge pistol, parametricSmall Arms151330006d4 So60 ft.Sicken20 charges1LAntibiologicalARM p.50
Dirge pistol, radialSmall Arms1966000010d4 So60 ft.Sicken20 charges1LAntibiologicalARM p.50

Sicken

The target must succeed at a Fortitude saving throw or become sickened for 1d4 minutes. This has no effect if the target is immune to disease.

Sickened

You take a –2 penalty to attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.

Antibiological

An antibiological weapon damages only living targets. Objects and creatures with the unliving special quality, such as robots and undead, are immune to its effects.

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