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Player > Weapon > Range > Sonic rifle, banshee

Sonic rifle, banshee

Starfinder Core Rulebook p.187

Level: 18
Price: 364500
Damage: 6d10 So
Range: 50 ft.
Critical: Deafen
Capacity: 100 charges
Usage: 5
Bulk: 2
Special:

A sonic rifle fires a blast that is loud enough to deafen targets in addition to damaging them. Sonic rifles have snub-nosed barrels and typically incorporate U-shaped prongs to improve beam stability

Two-handed WeaponsTypeLevelPriceDamageRangeCriticalCapacityUsageBulkSpecialSource
Sonic rifle, thunderstrikeLongarms534001d10 So50 ft.Deafen40 charges21CRB p.187
Sonic rifle, LFDLongarms10170002d10 So50 ft.Deafen40 charges22CRB p.187
Sonic rifle, HFDLongarms14802004d10 So50 ft.Deafen80 charges42CRB p.187
Sonic rifle, bansheeLongarms183645006d10 So50 ft.Deafen100 charges52CRB p.187

Deafen

The target must succeed at a Fortitude saving throw or be deafened for 1d4 minutes.

Deafened

You can't hear. You take a –4 penalty to initiative checks and opposed Perception checks, and you automatically fail Perception checks based on sound. Characters who remain deafened for a long time grow accustomed to these drawbacks and can overcome some of them.

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