Player > Weapon > Range > Disintegrator rifle, eradicator
Damage: 5d20 A
Range: 30 ft.
Critical: Corrode 4d6
Capacity: 80 charges
These powerful weapons are often referred to by the more scientific term “high-energy proton decouplers,” as they produce streams of energized fields that corrode and break down matter much like subatomic acid would. However, since their effects appear to turn metal to slag, plastic to vapor, and flesh to goo, they’re commonly known as “disintegrators.” Devourer cultists particular revere disintegrators because the weapons slough away their enemies’ flesh.
|Disintegrator rifle, liquidator||Longarms||6||4740||1d20 A||30 ft.||Corrode 1d6||40 charges||4||2||—||DS02 p.52|
|Disintegrator rifle, decimator||Longarms||11||29000||3d10 A||30 ft.||Corrode 2d6||40 charges||4||2||—||DS02 p.52|
|Disintegrator rifle, executioner||Longarms||16||210000||5d10 A||30 ft.||Corrode 3d6||80 charges||8||2||—||DS02 p.52|
The target takes corrode damage equal to the amount listed. This functions as the burning condition but deals acid damage rather than fire damage.