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Player > Weapon > Range > Disintegrator rifle, executioner

Disintegrator rifle, executioner

Starfinder Adventure Path #2: Temple of the Twelve (Dead Suns 2 of 6) p.52

Level: 16
Price: 210000
Damage: 5d10 A
Range: 30 ft.
Critical: Corrode 3d6
Capacity: 80 charges
Usage: 8
Bulk: 2
Special:

These powerful weapons are often referred to by the more scientific term “high-energy proton decouplers,” as they produce streams of energized fields that corrode and break down matter much like subatomic acid would. However, since their effects appear to turn metal to slag, plastic to vapor, and flesh to goo, they’re commonly known as “disintegrators.” Devourer cultists particular revere disintegrators because the weapons slough away their enemies’ flesh.

One-handed WeaponsTypeLevelPriceDamageRangeCriticalCapacityUsageBulkSpecialSource
Disintegrator rifle, liquidatorLongarms647401d20 A30 ft.Corrode 1d640 charges42DS02 p.52
Disintegrator rifle, decimatorLongarms11290003d10 A30 ft.Corrode 2d640 charges42DS02 p.52
Disintegrator rifle, eradicatorLongarms207450005d20 A30 ft.Corrode 4d680 charges82DS02 p.52

Corrode

The target takes corrode damage equal to the amount listed. This functions as the burning condition but deals acid damage rather than fire damage.

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