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GM > Starship > Starship List > Conqueror of Worlds
Supercolossal ultranought
Speed 6; Maneuverability clumsy (turn 6); Drift 1
AC 35; TL 32
HP 1050; DT 15; CT 210
Shields superior 600 (forward 150, port 150, starboard 150, aft 150)
Attack (Forward) gravity gun (6d6; 10 hexes), ultra x-laser cannon (6d8×10; 20 hexes)
Attack (Port) antimatter mega-missile launcher (4d10×10; 20 hexes)
Attack (Starboard) antimatter mega-missile launcher (4d10×10; 20 hexes)
Attack (Turret) persistent particle beam cannon (2d10×10; 20 hexes)
Power Core Titan Heavy (950 PCU); Drift Engine Signal Basic; Systems advanced short-range sensors, crew quarters (common; 10% good, 1% luxury), hangar bay, mk 4 mononode computer, network node, mk 13 armor, mk 13 defenses, security (anti-hacking systems [4], biometric locks); Expansion Bays cargo holds (35), recreation suite (gym), sealed environment chamber, tech workshop
Modifiers +4 to any two checks per round, +4 Computers (sensors only), –2 Piloting; Complement 5,000 (minimum 250, maximum 5,000)
Captain Diplomacy +34 (20 ranks), Engineering +34 (20 ranks), gunnery +29 (20th level), Intimidate +34 (20 ranks), Piloting +34 (20 ranks)
Engineers (2 officers, 850 crew each) Engineering +34 (20 ranks)
Gunners (2 officers, 1,500 crew each) gunnery +29 (20th level)
Pilots (1 officer, 195 crew) Piloting +39 (20 ranks)
Science Officers (1 officer, 98 crew) Computers +34 (20 ranks)
This vast killing machine is a paragon of Vesk military might and control. It takes a crew of thousands of dedicated personnel to maintain and operate.
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