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Player > Items > Poison
Poisons are normally weaponized by loading a single dose into a weapon with the injection special property, such as an injection glove or needler pistol. It’s also possible to add a dose of poison to a melee weapon that deals piercing or slashing damage, though this takes a standard action and requires the poison to be in a vial that’s already in hand. For more information on poisons, including their effects and how they work, see Afflictions on page 414.
| Name | Level | Price | Dose | Source |
|---|---|---|---|---|
| Amblaree | 2 | 175 | 1 | COM p.127 |
| Id moss | 2 | 175 | 1 | CRB p.232 |
| Turbocurarine | 3 | 260 | 1 | COM p.127 |
| Biocide | 4 | 340 | 1 | COM p.127 |
| Insanity mist | 4 | 4000 | 1 | CRB p.232 |
| Morph Inhibitor | 5 | 400 | 1 | 3C03 p.45 |
| Cyanide | 6 | 600 | 1 | ARM p.133 |
| Arsenic | 7 | 1400 | 1 | ARM p.133 |
| Mindhaze | 7 | 1000 | 1 | ARM p.133 |
| Blue whinnis | 8 | 1400 | 1 | CRB p.232 |
| Green lotus extract | 8 | 1500 | 1 | CRB p.232 |
| Ungol dust | 9 | 12500 | 1 | CRB p.232 |
| Circuit melter | 12 | 8000 | 1 | ARM p.133 |
| Hydrofluoric Acid | 14 | 10500 | 1 | COM p.127 |
| Radium | 14 | 29800 | 1 | ARM p.133 |
| Docilant | 15 | 20250 | 1 | ARM p.133 |
| Strychnine | 18 | 188000 | 1 | ARM p.133 |
| Black lotus extract | 20 | 140000 | 1 | CRB p.232 |
| Deathblade | 20 | 132500 | 1 | CRB p.232 |
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