Name | Description | Source |
---|
Akashic Tutor | | 3C06 p.52 |
Algae Bloom | Sicken breathing creatures in area | FF03 p.51 |
Alter Corpse | Change simple evidence about how a creature died. | 3C01 p.45 |
Alter Enhancement | Swap an item with a different version from an alternate reality. | NSP p.155 |
Amorphous Form | Your body briefly shifts into an amorphous form, enabling you to circumvent certain attacks and squeeze through tight spaces. | 3C03 p.45 |
Aqueous Form | Gain a swim speed with improved turning, DR, and vulnerability to electricity | FF03 p.51 |
Atavistic Howl | | 3C05 p.44 |
Augury | Learn whether an action will be good or bad. | CRB p.340 |
Baleful Polymorph | Change a creature and impose penalties. | AA2 p.147 |
Benevolent Synesthesia | | 3C05 p.45 |
Bioluminescent Lure | Illuminate fluids and fascinate creatures inside it. | FF03 p.51 |
Body Double | | FF02 p.54 |
Cairn Form | | GEM p.75 |
Caustic Conversion | Fling magical nanites as a ranged attack that deals 4d4 acid damage to one target, plus 5 additional damage in subsequent rounds. | CRB p.342 |
Control Winds | Moderately increase or decrease the wind speed in an area | GEM p.114 |
Dampening Field | Prevent creatures from detecting you using sounds or vibrations. | NSP p.155 |
Daze Monster | Target living creature of CR 5 or lower is dazed. | CRB p.347 |
Ectoplasmic Barrage | Launch ectoplasm dealing 4d6 damage. | A!05 p.51 |
Ectoplasmic Snare | Create a snare out of ectoplasm dealing 2d6 damage and grappling target. | A!05 p.52 |
Ego Whip | -2 penalty to Int, Wis, and Cha checks, spell DCs, and Will saves. | A!05 p.52 |
Extra Sense | Grant a target the ability to use echolocation to gain sound-based blindsight and blindsense | GEM p.114 |
Fear | Frighten multiple creatures of CR 4 or lower for 1 minute. | CRB p.354 |
Flight | Target moves up and down at your direction. | CRB p.355 |
Flux Density | Make creatures rise or sink in water and become flat-footed | FF03 p.52 |
Fog Cloud | Create a fog that obscures vision. | CRB p.356 |
Force Blast | Cone deals 2d6 force damage and bull rushes creatures. | CRB p.356 |
Hold Person | Paralyze one humanoid. | CRB p.359 |
Inflame | | AA4 p.19 |
Invisibility | Target is invisible for 1 minute per level or until it attacks. | CRB p.362 |
Knock | Opens a locked or magically sealed door. | CRB p.363 |
Make Whole | Restore 5d6 Hit Points to an object | CRB p.364 |
Mirror Image | Create decoy duplicates of yourself. | CRB p.366 |
Parallel Form | Disguise creatures' forms and equipment, and give targets a bonus to Bluff checks to impersonate individuals | COM p.138 |
Personal Gravity | Treat gravity as 1 step higher or lower for yourself; protection from forced movement and conditions. | NSP p.156 |
Polymorph | Change a willing creature's form. | AA2 p.145 |
Reality Leap | Hop through to another spot within range in this reality with a 50% chance to arrive slightly off target. | COM p.140 |
Remove Condition | Remove one moderate harmful condition affecting a creature. | CRB p.373 |
School Spirit | | 3C06 p.53 |
See Invisibility | See invisible creatures or objects. | CRB p.376 |
Shrink Object | Touch an object of varying size and bulk and shrink it, amount dependent on spell level. | COM p.29 |
Slice Reality | Tear gashes in reality, dealing 2d6 damage to all targets or 2d6 damage plus staggering a single target. | COM p.141 |
Song of the Cosmos | Creatures near you must succeed at a Will saving throw or be fascinated for 1 round. | COM p.141 |
Status | Monitor condition and position of allies. | CRB p.379 |
Summon Creature | Call forth up to three extraplanar allies. | AA1 p.144 |
Swim | Grant swim speed to a single creature | FF03 p.53 |
Tectonic Shift | Shake the ground, causing a creature to become shaken or prone. | GEM p.75 |
Venomous Weapon | Imbue your melee weapon with poison, making its next five attacks venomous to your foes. | COM p.23 |
Name | Description | Source |
---|
Accelerated Adaptation | | 3C05 p.44 |
Akashic Tutor | | 3C06 p.52 |
Antiradiation | Calm an area of radiation, the strength of which depends on your caster level. | COM p.133 |
Aqueous Form | Gain a swim speed with improved turning, DR, vulnerability to electricity, and +4 AC vs Combat Maneuvers | FF03 p.51 |
Archive | | DA02 p.53 |
Baleful Polymorph | Change a creature and impose penalties, possibly permanently. | AA2 p.147 |
Charm Monster | Make one creature believe it is your ally or one day per level. | CRB p.342 |
Clairaudience/Clairvoyance | Hear or see at a distance for 1 minute per level. | CRB p.342 |
Control Winds | Greatly increase or decrease the wind speed in an area and create a staggering blast of severe wind before it returns to normal. | GEM p.114 |
Dispel Magic | Cancel one magical spell or effect. | CRB p.351 |
Displacement | Attacks miss target 50% of the time. | CRB p.352 |
Ectoplasmic Barrage | Launch ectoplasm dealing 7d6 damage. | A!05 p.51 |
Entropic Grasp | Touch decays a construct or nonmagical manufactured item once per round per level. | CRB p.353 |
Etheric Shards | Fill an area with sharp invisible shards that deal 1d8 damage to those in area. | A!05 p.52 |
Explosive Blast | Deal 9d6 fire damage to creatures in a 20-foot radius. | CRB p.354 |
Extra Sense | Grant a target blindsense and blindsight. | GEM p.114 |
Fear | Targets of CR 8 or lower within a cone are panicked for 1 minute. | CRB p.354 |
Fey Pranksters | | 3C06 p.53 |
Flight | Target flies at a speed of 60 feet. | CRB p.355 |
Glimpse of Truth | Like True Seeing, but 1 round. | 3C01 p.45 |
Haste | One creature per level moves and acts faster. | CRB p.358 |
Ice Bolt | Deal 5d6 cold and 5d6 piercing damage to all creatures in a line. | FF03 p.52 |
Id Insinuation | Makes target confused. | A!05 p.52 |
Irradiate | Flood area with dangerous radiation. | CRB p.362 |
Meticulous Match | Identifies if two samples are identical, similar, or different. | 3C01 p.45 |
Nondetection | Hide target from divination and surveillance. | CRB p.367 |
Planned Obsolescence | Transform a weapon or set of armor into an archaic facsimile. | NSP p.156 |
Polar Vortex | Summon a freezing tornado dealing 3d6 cold damage and 6d6 bludgeoning damage and making it more difficult for creatures to move. | NSP p.156 |
Polymorph | Change a willing creature's form. | AA2 p.145 |
Prescience | Concentrate on an enemy, predict their actions, and prepare an appropriate response. | COM p.139 |
Preserve Specimen | Touch a willing or unconscious creature and put them in stasis, halting any active effects until the spells ends. | COM p.23 |
Probability Prediction | Reroll one attack roll, save, or check. | CRB p.369 |
Ray of Exhaustion | Ray makes target exhausted. | CRB p.371 |
Remove Affliction | Neutralize curses, diseases, infestations, poisons, and other harmful conditions affecting a creature. | CRB p.373 |
Resistant Armor, Lesser | Grant DR 5/— or energy resistance 5 against two energy types. | CRB p.374 |
Selective Invisibility | | FF02 p.55 |
Shifting Shadows | | FF02 p.55 |
Shrink Object | Touch an object of varying size and bulk and shrink it, amount dependent on spell level. | COM p.29 |
Sinking Ship | Drop a shipwreck on creatures, dealing 6d10 bludgeoning damage or half and push them deeper into water | FF03 p.53 |
Slow | One creature per level moves and acts slower. | CRB p.377 |
Speak With Dead | Corpse answers up to six questions. | CRB p.378 |
Suggestion | Compel a target to follow stated course of action. | CRB p.379 |
Summon Creature | Call forth up to three extraplanar allies. | AA1 p.144 |
Swim | Grant improved swim speed to a single creature | FF03 p.53 |
Tectonic Shift | Shake hte ground, causing up to 5 creatures to become shaken or prone. | GEM p.75 |
Tongues | Target can speak and understand any language. | CRB p.383 |
Wall Of Air | Create a wall of air as a windstorm or concealing bubbles | FF03 p.53 |
Warpwave | | AA4 p.87 |
Name | Description | Source |
---|
Aqueous Form | Gain a swim speed with improved turning, DR, vulnerability to electricity, and +4 AC vs Combat Maneuvers, and concealment in water | FF03 p.51 |
Baleful Polymorph | Change creature and impose penalties, possibly permanently. | AA2 p.147 |
Baleful Polymorph, Mass | Up to four creatures are subjected to the effects of 1st-level baleful polymorph. | AA2 p.148 |
Confusion | Targets behave randomly for 1 round per level. | CRB p.344 |
Control Atmosphere | Change the corrosiveness, density, or toxicity of surrounding atmosphere. | PWD p.204 |
Control Winds | Greatly increase or decrease the wind speed in an area and create a staggering windstorm blast before it returns to normal. | GEM p.114 |
Cosmic Eddy | Whirlwind deals 4d6 damage and knocks creatures prone. | CRB p.346 |
Dimension Door | Teleport a short distance. | CRB p.349 |
Dismissal | Force a creature to return to its native plane. | CRB p.350 |
Ectoplasmic Barrage | Launch ectoplasm dealing 10d6 damage. | A!05 p.51 |
Ectoplasmic Eruption | Causes an eruption of ectoplasm dealing 6d6 damage to area. | A!05 p.52 |
Fear | All targets within a cone are panicked for 1 minute. | CRB p.354 |
Flight | Target flies at a speed of 70 feet. | CRB p.355 |
Gravity Well | Create a point of high gravity that knocks creatures in the area prone and pulls them closer to the center. | COM p.135 |
Hateful Visage | The target's illusory face grants them a bonus to Intimidate checks and the ability to frighten foes. | COM p.135 |
Hold Monster | Paralyze one creature. | CRB p.359 |
Invisibility, Greater | Target is invisible for 1 round per level, even if it attacks. | CRB p.362 |
Miasma | Create air that sickens those who breathe it. | COM p.138 |
Modify Outcome | Attempt to replace an ally's failed action with a success from another reality. | NSP p.156 |
Planar Binding | Trap an extraplanar creature of CR 4 or lower until it performs a task. | CRB p.369 |
Polymorph | Change a willing creature's form. | AA2 p.145 |
Polymorph, Mass | Change the form of up to four willing creatures as 1st-level polymorph. | AA2 p.146 |
Reincarnate | Bring a target dead creature back to life in a random body. | CRB p.372 |
Remove Radioactivity | Remove ongoing radiation effects from a creature or object. | CRB p.374 |
Resilient Sphere | Force globe protects but traps one target. | CRB p.374 |
Resistant Armor | Grant DR 10/— or energy resistance 10 to three energy types. | CRB p.374 |
Shrink Object | Touch an object of varying size and bulk and shrink it, amount dependent on spell level. | COM p.29 |
Song of the Cosmos, Greater | Creatures near you are fascinated or dazzled for 1d4 rounds. | COM p.141 |
Summon Creature | Call forth up to three extraplanar allies. | AA1 p.144 |
Swim | Grant improved swim speed to a number of creatures | FF03 p.53 |
Uncanny Eruption | Summon the crater of an active volcano, bringing lava and eruption to creatures in the area. | GEM p.75 |
Wall of Fire | Blazing curtain deals 2d6 fire damage out to 10 feet and 1d6 fire damage out to 20 feet; passing through the wall deals 5d6 fire damage. | CRB p.384 |
Wonder Warp | Create random effects in an area | GEM p.115 |
Name | Description | Source |
---|
Acid Rain | A storm deals 3d6 damage for 1 round per level, imposes a 50% miss chance, and staggers enemies at its end. | COM p.133 |
Aqueous Form | Gain a swim speed with improved turning, DR, vulnerability to electricity, and +4 AC vs Combat Maneuvers, and concealment in water. Can be used as reaction. | FF03 p.51 |
Baleful Polymorph | Change a creature and impose penalties, possibly turning the target into a Small animal. | AA2 p.147 |
Baleful Polymorph, Mass | Up to four creatures are subjected to the effects of 2nd-level baleful polymorph. | AA2 p.148 |
Break Enchantment | Free creatures from curses, enchantments, and transmutations. | CRB p.341 |
Contact Other Plane | Ask questions of an extraplanar entity, with questionable results. | CRB p.344 |
Crush Skull | Deal 18d8 damage to living creature's head. | CRB p.347 |
Dismissal | Force extraplanar creatures whose total CR is no greater than your level + 2 to return to their native planes. | CRB p.350 |
Dispel Magic, Greater | Cancel multiple spells or effects. | CRB p.352 |
Ectoplasmic Barrage | Launch ectoplasm dealing 13d6 damage. Also entangles for 1 round. | A!05 p.51 |
Flight | You can fly at a speed of 70 feet and can hustle over long distances. | CRB p.355 |
Hailstorm | | AA4 p.119 |
Mislead | Make yourself invisible and create an illusory double of your likeness. | CRB p.366 |
Modify Memory | Change 5 minutes of target's memories. | CRB p.366 |
Passwall | Create a passage through most walls. | CRB p.368 |
Planar Binding | Trap an extraplanar creature of CR 7 or lower until it performs a task. | CRB p.369 |
Polymorph | Change a willing creature's form. | AA2 p.145 |
Polymorph, Mass | Change the form of up to four willing creatures as 2nd-level polymorph. | AA2 p.146 |
Private Sanctum | Prevent anyone from viewing or scrying an area for 24 hours. | CRB p.369 |
Raise Dead | Restore life to a creature that died no more than 1 day per level ago. | CRB p.370 |
Rapid Repair | Construct or weapon regains 2d8 Hit Points per round for 1 minute. | CRB p.371 |
Reality Bend | Concentrate on an ally, and shift them up to 10 feet once per round when it's most convenient. | COM p.140 |
Remove Condition, Greater | Remove all harmful conditions affecting a creature. | CRB p.373 |
Resistant Aegis | Grant up to 10 creatures DR 5/— or energy resistance 5 to all energy types. | CRB p.374 |
Shrink Object | Touch an object of varying size and bulk and shrink it, amount dependent on spell level. | COM p.29 |
Summon Creature | Call forth up to three extraplanar allies. | AA1 p.144 |
Teleport | Instantly teleport as far as 2,000 miles. | CRB p.381 |
Unwilling Guardian | Charm a target into protecting you during combat. | CRB p.383 |
Wall of Force | Invisible wall is difficult to destroy. | CRB p.384 |
Name | Description | Source |
---|
Akashic Revival | Create a copy of yourself in case you die. | A!05 p.50 |
Baleful Polymorph | Change a creature and impose penalties, possibly turning the target into a Small animal. | AA2 p.147 |
Baleful Polymorph, Mass | Up to four creatures are subjected to the effects of 3rd-level baleful polymorph. | AA2 p.148 |
Bilocation | Create a copy of yourself to allow you to do two things at once. | A!05 p.51 |
Control Gravity | Alter gravity in an area. | CRB p.345 |
Disintegrate | Ray reduces one creature or object to dust. | CRB p.350 |
Ectoplasmic Barrage | Launch ectoplasm dealing 15d6 damage. Also entangles for 1d4 rounds. | A!05 p.51 |
Enshrining Refuge | Targets can't attack or be attacked, but can exist comfortably. | CRB p.353 |
Ethereal Jaunt | You become ethereal for 1 round per level. | CRB p.354 |
Flesh to Stone | Turn a creature into a statue. | CRB p.355 |
Flight | Multiple targets can fly at a speed of 60 feet. | CRB p.355 |
Interplanetary Teleport | Teleport between planets. | CRB p.362 |
Invisibility, Mass | Multiple targets are invisible for 1 minute per level or until one target attacks or moves away from other targets affected by spell. | CRB p.362 |
Planar Barrier | Seal an area against all planar travel into or within it. | CRB p.368 |
Planar Binding | Trap an extraplanar creature of CR 10 or lower until it performs a task. | CRB p.369 |
Plane Shift | As many as eight creatures travel to another plane you choose. | CRB p.369 |
Polymorph | Change a willing creature's form. | AA2 p.145 |
Polymorph, Mass | Change the form of up to four willing creatures as 3rd-level polymorph. | AA2 p.146 |
Resistant Armor, Greater | Grant DR 15/— or energy resistance 15 against four energy types. | CRB p.374 |
Shadow Walk | Step into a shadowy realm to travel to a destination rapidly. | CRB p.376 |
Shrink Object | Touch an object of varying size and bulk and shrink it, amount dependent on spell level. | COM p.29 |
Star Storm | Hailing plasma deals 6d8 electricity damage and 6d8 fire damage to creatures and objects in the area. | COM p.142 |
Subjective Reality | You convince yourself one creature or object is an illusion. | CRB p.379 |
Summon Creature | Call forth up to three extraplanar allies. | AA1 p.144 |
Summon Drift Beacons | Conjure Drift beacons to facilitate starship travel. | NSP p.157 |
Terraform | Alter terrain and climate. | CRB p.382 |
True Seeing | Target can see things as they really are. | CRB p.383 |
Unspeakable Presences | Enemies in the area take 4d6 damage per round, cannot move, and might be devoured whole. | COM p.142 |
Usher Apocalypse | Deal fire damage, create difficult terrain, and potentially anchor foes to the ground in the area. | COM p.142 |
Veil | Change appearance of a group of creatures. | CRB p.384 |
Wall of Steel | Wall has 45 Hit Points per inch of thickness and hardness 15. | CRB p.385 |