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Player > Spells > Hold Person
Level Mystic 2; Witchwarper 2; Precog (Playtest) 2
School enchantment (compulsion, mind-affecting)
Casting Time 1 standard action
Range medium (100 ft. + 10 ft./level)
Targets one humanoid creature
Duration 1 round/level (D)
Saving Throw Will negates, see text; Spell Resistance yes
The target becomes paralyzed and freezes in place. It is aware and breathes normally but can't take any physical actions, even speech. A held creature can't cast spells. Each round on its turn, the target can spend a full action to attempt a new saving throw to end the effect. This does not provoke attacks of opportunity. A winged creature that is paralyzed can't flap its wings and falls. A swimmer can't swim and may drown.