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Player > Weapon > Manufacturers
In the Pact Worlds, manufacturing weapons is a lucrative
business with guaranteed customers, ranging from law
enforcement and private security operations to explorers,
mercenaries, and less savory outfits. Although many
corporations produce a variety of weapons, some are known for
product lines featuring particular modifications.
Many of these modifications can’t be used on weapons
that operate without internal mechanisms the manufacturer’s
alteration can govern. Such weapons include analog melee
weapons, bows, thrown weapons, and grenades.
Off the shelf, no weapon can have more than one
manufacturer’s modification. However, plenty of weapon
dealers offer customization, allowing you to combine mods
that other manufacturers may be known for. You can mix
modifications yourself by crafting the item you want. If you
combine mods in any way, the final price of the finished item
is equal to the normal price plus the cost of the modifications
plus another 10%. In any case, a specific manufacturer’s rules
supersede these generalities. If a question arises, the GM is the
arbiter of whether a modification can be applied to a weapon or
if certain modifications can’t be combined.
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