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Player > Equipment > Companions > Creature List

Creating Companions

While animals are the most common type of creature companion, far stranger creatures have been known to form strong bonds with the innumerable adventurers of the galaxy. The creature companions presented on the following pages are found in the Pact Worlds and beyond.

NameLevelsSize and TypeSpeedSource
Bhanda4-11Small magical beast30 ft., climb 20 ft.GEM p.67
Chostolichi4-20Large undead35 ft.GEM p.95
Cloud Ray6-20Huge animal5 ft.; fly 70 ft. (Ex, perfect)AA4 p.21
Dreserka7-20Large dragon30 ft., burrow 20 ft., fly 60 ft. (Ex, average)AA3 p.143
Empathnid1-10Diminutive vermin40 ft., climb 40 ft.AA3 p.143
Eshar10-20Huge animal30 ft.; burrow 60 ft.AA3 p.144
Giant Pipefish1-20Medium or Large animal10 ft., swim 40 ft.FF03 p.49
Ilskitt1-8Tiny animal20 ft., climb 20 ft., fly 20 ft. (Ex, average)GEM p.67
Iridian Echo1-20Medium outsider30 ft., 30 ft. fly (Ex, average)GEM p.95
Izhash11-20Large plant50 ft.GEM p.67
Klikharp1-20Medium vermin40 ft., climb 20ft.AA4 p.65
Pachycephalosaurid3-20Large animal40 ft.AA3 p.144
Proog1-5Tiny ooze20 ft.AA3 p.144
Ravenous Drake1-5Small dragon30 ft., climb 20 ft.AA4 p.99
Shotalashu1-20Large magical beast60 ft.AA3 p.145
Sun-scrapper Beetle2-16Large vermin20 ft., burrow 10 ft.AA4 p.27
Supenga Pup2-8Small plant40 ft., climb 20 ft.AA4 p.121
Swamp Strider7-20Large animal60 ft., swim 30 ft.AA4 p.121
Tashtari4-20Medium magical beast30 ft., climb 30 ft.AA3 p.145
Tetlotolan1-12Small aberration25 ft.GEM p.95
Thakasa13-20Large magical beast30 ft., fly 60 ft. (Ex, average)AA3 p.146
Trapped Zernivian10-20Small aberration30 ft.3C04 p.53
Vorac5-12Tiny magical beast10 ft.; fly 30 ft. (Ex, perfect)AA3 p.146
Wolliped3-20Large animal50 ft.; snow strideAA3 p.146
Yasakaja1-20Large animal50 ft., climb 30 ft.AA3 p.147

Creature Companion Statistics

LevelPriceHit PointsAttack BonusDamageEACKACGood Save BonusPoor Save BonusAbility ModifiersSkill Bonus
110010+21d4+11114+4+1+2, +1+5
250020+31d4+21215+5+1+2, +1+6
31,20030+41d4+31316+5+2+2, +1+7
41,80040+51d4+41518+5+2+2, +1+8
52,70055+61d4+51619+7+3+2, +1+9
64,90065+71d6+61720+7+3+2, +1+10
75,40080+91d8+71922+8+4+3, +2+12
88,40090+101d12+82023+8+4+3, +2+13
912,000105+113d4+92124+8+4+3, +2+14
1017,000120+132d8+102326+10+5+3, +2+15
1123,000135+142d10+112326+10+6+3, +2+16
1231,000145+142d12+122427+10+6+3, +2+17
1346,000160+166d4+132629+11+6+4, +3+19
1463,000175+176d6+142730+11+6+4, +3+20
1594,000190+185d8+152831+12+8+4, +3+21
16144,000205+196d8+163033+12+8+4, +3+22
17216,000225+208d6+173134+12+8+4, +3+23
18325,000250+218d8+183235+13+8+4, +3+24
19480,000275+239d8+193437+13+9+5, +4+26
20720,000300+2313d6+203538+14+9+5, +4+27

The information below explains how to read a creature companion stat block.
Levels: These are the levels at which the creature companion is typically available. A creature companion can’t be obtained at a lower level than the lowest level listed here, and it generally is not available for sale above the highest level listed here (but its level can increase beyond this range; see Creature Companion Level on page 138).
Size, Type, and Subtypes: This is the companion’s size and type. If it has any subtypes, those are listed here.
Senses: All creature companions are assumed to have vision as a precise sense unless otherwise stated. Many have one or more additional senses, listed here.
Good Save: This is the creature companion’s best type of saving throw. This saving throw uses the Good Save Bonus progression on the Creature Companions Statistics table.
Poor Saves: These are the creature companion’s worst types of saving throws. This saving throw uses the Poor Save Bonus progression on the Creature Companions Statistics table.
Defensive Abilities and Weaknesses: The creature lists any defensive abilities, damage reduction (DR), immunities, resistances, or weaknesses that it has.
Speed: These are the creature’s speeds. If it has a fly speed, this entry lists whether it is an extraordinary or supernatural ability, and its maneuverability.
Melee Attack and Ranged Attack: This lists the creature companion’s primary melee or ranged attack, along with its damage type and additional effects. The damage amount depends on its level (and, for melee attacks, its Strength modifier), as given on the Creature Companions Statistics table.
Space and Reach: This is the creature’s space and reach.
Ability Modifiers: These are the creature companion’s two ability modifiers, listed from higher to lower. These use the ability modifier progression on the Creature Companions Statistics table.
Special Abilities: Any special abilities the creature companion has are listed here, along with their type (extraordinary, supernatural, or spell-like) and the minimum level at which the creature can use them, if applicable.

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