Player > Equipment > Companions > Creature List
While animals are the most common type of creature companion, far stranger creatures have been known to form strong bonds with the innumerable adventurers of the galaxy. The creature companions presented on the following pages are found in the Pact Worlds and beyond.
|Name||Levels||Size and Type||Speed||Source|
|Dreserka||7-20||Large dragon||30 ft., burrow 20 ft., fly 60 ft. (Ex, average)||AA3 p.143|
|Empathnid||1-10||Diminutive vermin||40 ft., climb 40 ft.||AA3 p.143|
|Eshar||10-20||Huge animal||30 ft.; burrow 60 ft.||AA3 p.144|
|Pachycephalosaurid||3-20||Large animal||40 ft.||AA3 p.144|
|Proog||1-5||Tiny ooze||20 ft.||AA3 p.144|
|Shotalashu||1-20||Large magical beast||60 ft.||AA3 p.145|
|Tashtari||4-20||Medium magical beast||30 ft., climb 30 ft.||AA3 p.145|
|Thakasa||13-20||Large magical beast||30 ft., fly 60 ft. (Ex, average)||AA3 p.146|
|Trapped Zernivian||10-20||Small aberration||30 ft.||3C04 p.53|
|Vorac||5-12||Tiny magical beast||10 ft.; fly 30 ft. (Ex, perfect)||AA3 p.146|
|Wolliped||3-20||Large animal||50 ft.; snow stride||AA3 p.146|
|Yasakaja||1-20||Large animal||50 ft., climb 30 ft.||AA3 p.147|
|Level||Price||Hit Points||Attack Bonus||Damage||EAC||KAC||Good Save Bonus||Poor Save Bonus||Ability Modifiers||Skill Bonus|
The information below explains how to read a creature
companion stat block.
Levels: These are the levels at which the creature companion is typically available. A creature companion can’t be obtained at a lower level than the lowest level listed here, and it generally is not available for sale above the highest level listed here (but its level can increase beyond this range; see Creature Companion Level on page 138).
Size, Type, and Subtypes: This is the companion’s size and type. If it has any subtypes, those are listed here.
Senses: All creature companions are assumed to have vision as a precise sense unless otherwise stated. Many have one or more additional senses, listed here.
Good Save: This is the creature companion’s best type of saving throw. This saving throw uses the Good Save Bonus progression on the Creature Companions Statistics table.
Poor Saves: These are the creature companion’s worst types of saving throws. This saving throw uses the Poor Save Bonus progression on the Creature Companions Statistics table.
Defensive Abilities and Weaknesses: The creature lists any defensive abilities, damage reduction (DR), immunities, resistances, or weaknesses that it has.
Speed: These are the creature’s speeds. If it has a fly speed, this entry lists whether it is an extraordinary or supernatural ability, and its maneuverability.
Melee Attack and Ranged Attack: This lists the creature companion’s primary melee or ranged attack, along with its damage type and additional effects. The damage amount depends on its level (and, for melee attacks, its Strength modifier), as given on the Creature Companions Statistics table.
Space and Reach: This is the creature’s space and reach.
Ability Modifiers: These are the creature companion’s two ability modifiers, listed from higher to lower. These use the ability modifier progression on the Creature Companions Statistics table.
Special Abilities: Any special abilities the creature companion has are listed here, along with their type (extraordinary, supernatural, or spell-like) and the minimum level at which the creature can use them, if applicable.