The Hidden Truth

Support United Paizo Workers! Click here for more details!

Player > Class > Soldier > Alternate

Alternate Class Features

Soldiers have access to the following alternate class features.

Aesthetic Warrior [LINK]

Starfinder Character Operations Manual p.88

You study fighting styles thought lost to the Gap, often recorded only in the art of ancient civilizations or inferred from the shape of relic weapons and battle gear. You focus specifically ancient motions and techniques that rely on form and mobility rather than the harshness of attacks and resilience. You gain Improved Unarmed Strike as a bonus feat. You can deal lethal damage with your unarmed strikes, and the attack doesn’t count as archaic. At 3rd level, you gain a unique Weapon Specialization with your unarmed strikes, allowing you to add 1-1/2 times your character level to your damage rolls for your unarmed strikes (instead of just adding your character level, as usual). If you can already add 1-1/2 your character level to your unarmed attack rolls (such as due to the vesk natural attack racial trait), you instead can add the block, grapple, and stun weapon special properties to your unarmed strikes.
This replaces the soldier’s proficiency with heavy armor and heavy weapons.


Feat Boosts [LINK]

Starfinder Character Operations Manual p.88

Whenever you would gain a gear boost, you can instead gain a technique called a feat boost that makes you better at using a specific combat feat that you have. All feat boosts require that you have a specific combat feat; this combat feat is indicated in parentheses after the feat boost’s name. You cannot select a feat boost at the same level you gain access to its related feat.
For more info click here.


Special Ops Trainings [LINK]

Starfinder Character Operations Manual p.89

Whenever you would gain a gear boost, you can instead gain a technique called special ops training that makes you better with one or more skills commonly used to perform special military operations.
For more info click here.

Found a bug? Click here!