Player > Spells > Inflame
Starfinder Alien Archive 4 p.19
Level Technomancer 2; Witchwarper 2
School evocation (acid)
Casting Time 1 standard action
Duration 1 minute/level (see text)
Saving Throw Fortitude negates; Spell Resistance yes
You make a melee attack against a single targetâ€™s EAC. If you hit, the target must succeed at a Fortitude save or it is sickened and develops painful blisters and boils that last for the spellâ€™s duration. If the target takes bludgeoning, piercing, or slashing damage while inflamed, the boils burst, dealing 4d6 acid damage to the target and all adjacent creatures; adjacent creatures can halve this damage with a successful Reflex save. Once the boils burst, the spell ends and the sickened effect continues until the end of the targetâ€™s next turn.