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GM > Starship > Starship List > Steward Banshee FA Frigate

Steward Banshee FA Frigate TIER 5

Starfinder Adventure Path #26: Flight of the Sleepers (The Threefold Conspiracy 2 of 6) p.0

Medium explorer
Speed 10; Maneuverability good (turn 1); Drift 2
AC 18; TL 18
HP 65; DT —; CT 13
Shields light 80 (forward 30, port 15, starboard 15, rear 20)
Attack (Forward) heavy laser cannon (4d8; 10 hexes)
Attack (Turret) linked heavy laser cannons (8d8; 10 hexes)
Power Core Pulse Green (150 PCU); Drift Engine Signal Booster; Systems basic computer, budget medium-range sensors, crew quarters (common), mk 3 armor, mk 3 defenses; Expansion Bays brig, guest quarters (2, common), medical bay
Modifiers +1 Piloting; Complement 6 (minimum 1, maximum 6)

Crew


Captain gunnery +9 (5th level), Diplomacy +11 (5 ranks), Intimidate +11 (5 ranks), Piloting +11 (5 ranks)
Engineer Engineering +16 (5 ranks)
Gunners (2) gunnery +10 (5th level)
Pilot Piloting +16 (5 ranks)
Science Officer Computers +16 (5 ranks)

Description


The Banshee FA (fast attack) frigate is a well-known Steward vessel produced under contract with ATech, manufacturers of the Immortal. Although on the small side, this starship is designed to be fast, stealthy, and hard hitting. The standard crew comprises a half-dozen well-trained Stewards, but Banshees have seen field duty with as few as two people—an arrangement made easier by the fact that the ship's weapons are concentrated in a turret and one forward mount. The typical Banshee can also carry a small contingent of marines for boarding actions and airborne assaults.
Because the Stewards are so often stretched thin across the Pact Worlds, the marines aboard a Banshee are commonly chosen from vetted mercenary companies with units specializing in close-quarters combat. As a military ship, the Banshee is equipped with a state-of-the-art medical facility and brig. It's not unusual for Stewards to employ Banshees on medical-emergency missions, conveying doctors, nurses, and other emergency technicians to outbreak sites.
The Banshee has multiple decks. A conning tower houses the bridge and the laser turret, while the marines and medical staff are housed on a lower deck with their own galley. Everything else is on the main deck, including the power core, thrusters, Drift engine, crew quarters, medical lab and operating room, brig, and small crew lounge. This lounge is more of a gathering place than entertainment center, with none of the recreation equipment that other vessels often feature. For this reason, Stewards in command of a Banshee keep marines occupied with drills and ship maintenance, which makes an assignment to a Banshee unappealing to many.
When a Banshee moves to apprehend a criminal or pirate vessel, the target has only one chance to surrender, extended by the Steward captain. While the captain parleys with the enemy, the Banshee's crew prepares for potential conflict by lining up shots with the vessel's three heavy laser cannons. The Banshee's forward shields are often especially reinforced to facilitate direct-attack runs in these situations.

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