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GM > Starship > Starship List > UC Arkship
Large biomechanical destroyer
Speed 8; Maneuverability average (turn 3); Drift 2
AC 28; TL 23
HP 190; DT —; CT 38
Shields medium 100 (forward 25, port 25, starboard 25, aft 25)
Attack (Forward) heavy laser array (6d4), heavy spore pod launcher (special)
Attack (Port) coilgun (4d4)
Attack (Starboard) coilgun (4d4)
Attack (Aft) coilgun (4d4)
Attack (Turret) laser net (2d6)
Power Core Pulse Orange (250 PCU); Drift Engine Signal Booster; Systems advanced mid-range sensors, crew quarters (common), mk 2 tetranode computer, mk 6 defenses, mk 9 armor; Expansion Bays cargo bays (2), hive bays (2)
Modifiers +2 any four checks each round, +4 Computers; Complement 10
Captain Computer +23 (10 ranks), Diplomacy +24 (10 ranks), gunnery +16, Intimidation +19 (10 ranks), Piloting +19 (10 ranks)
Engineers (3) Engineering +24 (10 ranks)
Gunners (3) gunnery +21
Pilot Piloting +24 (10 ranks)
Science Officer (2) Computer +28 (10 ranks)
Though they are composed of several UC Pod ships fused together, UC Arkships have a single sentience that acts in a very protective manner toward its component vessels. A crew must learn to comfort an Arkship when these pods are lost in battle.
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