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GM > Starship > Starship List > Vanguard Comet
Starfinder Adventure Path #07: The Reach of Empire (Against the Aeon Throne 1 of 3) p.50
Small shuttle
Speed 12; Maneuverability perfect (turn 0); Drift 3
AC 17; TL 17
HP 35; DT —; CT 7
Shields light 70 (forward 15, port 15, starboard 15, aft 25)
Attack (Forward) coilgun (4d4)
Power Core Pulse Green (150 PCU); Drift Engine Signal Major; Systems aeon diffuser (clear spindle aeon stone), autodestruct system, basic computer, basic short-range sensors, biometric locks, crew quarters (common), extra weapon mount (turret light), mk 3 armor, mk 3 defenses; Expansion Bays cargo holds (3)
Modifiers +2 Computers (sensors only), +1 Piloting; Complement 4
Captain Bluff +13 (3 ranks), Diplomacy +8 (3 ranks), gunnery +5, Piloting +9 (3 ranks)
Engineer Computers +10 (3 ranks), Engineering +8 (3 ranks)
Gunner Computers +10 (3 ranks), gunnery +7
Pilot Piloting +14 (3 ranks)
Vanguard's luxury shuttle, the Comet is a sleek ship designed
to rapidly deliver passengers and cargo and to outrun its
foes. Vanguard Comet captains do everything they can to
bring the ship's speed to bear. The Comet isn't made for a
close-quarters firefight, but few other vessels can match it
in a chase.
A Vanguard Comet is configurable. Instead of three cargo
bays, it can have other systems and expansions worth no
more than 3 Build Points. It has 48 PCU to spare for those
expansions. Usually, a Comet has guest quarters and escape
pods for one or two important passengers.
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