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Player > Augmentations > Cybernetics > Echolocators, active

Echolocators, active

Starfinder Armory p.88

Level: 9
Price: 13700
System: Ears and throat

As a swift action, you can fan out these replacement ears to triple their surface area, giving you blindsense (sound) with a range of 30 feet. Active and enhanced echolocators occupy both the ears and throat system, also allowing you to spend a move action to produce, receive, and process a series of subsonic chirps to gain the benefits of blindsight (sound) until the beginning of your next turn. The blindsight from active echolocators has a range of 30 feet, while the blindsight from enhanced echolocators has a range of 60 feet.

Echolocators, reactive64450EarsARM p.88
Echolocators, enhanced1350900Ears and throatARM p.88

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