The Hidden Truth

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Player > Augmentations > Cybernetics > Polarizing palm

Polarizing palm

Starfinder Adventure Path #11: The Penumbra Protocol (Signal of Screams 2 of 3) p.45

Level: 7
Price: 5850
System: Hand

One of your hands contains a microscopic matrix of electromagnetically charged wires and nodes that is kept powered by your own nervous system. As long as you aren't holding or wielding an item in that hand, you can use it as a standard action to make a melee attack roll against a target's EAC. If you hit, a technological item that target is holding or wearing in a visible, accessible manner (such as on a belt) or a weapon that is powered by a battery that target is wielding loses 1d6+1 charges. This amount is doubled if you score a critical hit.

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