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Player > Items > Hybrid > Attablossom
Activating the attablossom is a standard action, causing it to vibrate and hum pleasantly and almost inaudibly, filling a 20-foot-radius spread with a sense of ease. A creature in this area that fails a DC 13 Will saving throw takes a â€“2 penalty to Perception checks and saving throws against effects that cause sleep. An attablossom operates on its own power for up to 1 hour per day, but any activation uses 10 minutes of this time. The device has a timer allowing it to activate automatically and to time its activation to a specific length.