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Player > Items > Magic > Tangleburst seed
Level: 4
Price: 675
Bulk: L
A brown seed 2 inches long, a tangleburst seed has an inch
of green root protruding from one end. Extremists among
the Xenowardens smuggle these seeds all across the galaxy.
Despite the seeds' function, they're not technological, so they
don't usually show up on scanners looking for weapons or
dangerous devices.
As a move action, you can squeeze the seed to activate it and
hold it or drop it in a square within your reach. Alternatively, as
a standard action, you can squeeze and throw the seed (range
increment 20 feet) as a ranged attack targeting a square (AC 5).
At the end of the turn in which you activate the seed, it erupts
into thick vines in the square it's in, as well as all squares within
10 feet of the first. This area becomes difficult terrain.
A creature caught in the vines must succeed at a Reflex
saving throw (DC = 14 + your key ability score modifier) or
become entangled. An entangled creature can escape as a move
action with a successful Acrobatics check or Strength check at
the same DC.
The vines last and renew themselves for 5 rounds; if the
seed lands on a surface made of a material in which plants
can't normally grow, the vines last for only 2 rounds. When the
duration ends, the seed and vines wither and turn to dust.
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